Meet Eira! She has been such a headache to get to this point and there is still more work to be done on her, but I have learned sooo much. She is currently rigged with only a few areas that need joint weight painting, and I want to go back and fix some of her face blend shapes before I start doing animation tests.
I also want to nail down how the guys at http://salesmanbuck.com/ got their characters to have a very 2D look. I believe its mainly just having an incandescent map set up or just turning it up to a desired level, But I don't know too much about rendering and composting when working with 3D. I need a crash course in it.
Anyway more to come later, but in the meanwhile Have a Happy New Year!